Friday 18 February 2011

Post by boat

Its about time i updated this blog, last time I left you i had the whitebox, and anchor forge built, now i have added a barge, the blacksmiths and some random assets. Somes times when i look at all the assets that need to be added i feel like have bitten off a bit more than i can chew.

Here you can see some renders of my Barge, this caught my attention more than anything that will be in my scene. This particular barge was desgined to transport coal up and down the canal, the shovel work off two chains, one hooked up to the crain and the other to a winch,. When i have this added into unrel properly i plan on having the shovel moveable but constrained by the chains










I have also started adding these assets into the Unreal engine, I problem im having with this at the moment, is that i created the base BSP for the land, marking out where the canal is and the hills on the other side of the canal, but when i had in my models and scale them to the correct proportions, I find that i BSP is too smallso i have to scale parts of it, I have had this problem several times so far, buti feel that i might of finally got it close to finshed.

To be continued...










Thursday 27 January 2011

Piece by Piece

Well i think its about time i filled this space, below are two images of the Whitebox for my overall level, as you can see its a pretty big space so i have decided that it would be best to do it as several smaller scenes and then piece the together at a later date.


I have decided to start with one of the main buildings, the anchor forge itself, which i have supplied images of the W.I.P below. Within this shelter is houses a furnace, two cranes and what i belive to be a large vice, along with several anchors and other assets the scene is currently 9,740 tris









Thursday 20 January 2011

A clean Slate

So here we are again, I’m sitting at the computer in the uni labs think what the hell I am going to write now. This blog is going to document my progress through my Final Major Project, what is it, well there’s no better place to start than by explaining what that is.

Now that I have reached the third year of my university course, I get to choose what it is that I do for my FMP (Final Major Project). After looking at several ideas I had floating around, (about fifteen or so), I whittled them down to two projects; A recreation of Battersea PowerStation, or an eighteenth century Docks. Upon proposing these ideas I found that they would be a little tricky to get all the references I needed, and so it was back to the drawing board for me.

The Battersea PowerStation idea was my favourite and therefore I wanted to stay somewhere along those lines. I decided to look into industrial work around the early 1900s, a then SMACK! it hit me, the references where right under my nose all along, my home town of Dudley (aka The Black Country) in the west midlands was one of the most Industrial area in the country at the time, and there was an open air museum just around the corner from where I live, that looks at what life was like between 1890 and 1930.

So in November I went back down home to have a look at the place being as it been years since I have been there, and it was a goldmine, everything I could of possibly wanted had been sitting on my door step.

After going around the place a few times, I decided that the Anchor Forge on the canal side was perfect, it tied in closely with the Battersea PowerStation project, and because the museum is a recreational open air museum then all the assets were there and there were no limits at to where I could go.

About three hours later I had everything I needed and was ready to start, but unfortunately I have been unable to start this project due to course restrictions.

Damn I really do waffle on a bit, if you have just sat there for 10 minuites reading this you have my sympathy. Well less chit chat it time to get on with some work.

Oh i almost forgot to add this http://www.bclm.co.uk/, its the website for the museum that this project is based on